NIGHTFALL

Clear the room. Take the door. The floor behind you is already burning.

Every run starts from nothing: one basic skill, no gear, no carry-over. Each room levels you from 1 again — the skills you picked are left at the arch, so every room is a new build.

Controls

  • WASD / move
  • 123 pick upgrade   R reroll
  • Space / P inventory & pause   M mute
  • Drag anywhere to move — you keep going when you let go
  • Tap to stop  ·  tap with a second finger to dash
  • Tap a gem for what to do with it  ·  tap twice to socket it

Weapons fire on their own. A room is five nests: the second and fourth call up a mini-boss, and the fifth is holding back the room's own. Kill that and the arch opens — then the far end catches fire and starts walking toward you. You only see as far as your light reaches; a torch in a far corner is +500 Light for a while. Don't get hit with a full purse.

Hall of Blood

  1. No survivors yet.